Noritake Itron - Message Soft Guide
Installation
Download the appropriate program zip file for the module you have from the Noritake Itron website (www.noritake-itron.com/websign/default.htm).
| File | Target Module |
| MsgSoft96x8v5.zip | (E)GU96x8M-K612C5 |
| MsgSoft128x8v5.zip | (E)GU128x8T-K612C5 |
| MsgSoft256x16v5.zip | (E)GU256x16M-K612C5 |
Please follow the simple steps below to ensure that the Message Soft program controls the target display module successfully.

After clicking on 'Change' to display the settings box (below), select the COM port that the display module is connected to. Grayed out COM ports do not exist on your PC and cannot be selected. Set the remaining parameters to match those set on the module. These settings are not lost when the program exits.

Serial port settings (Module)
Settings on the module can be reviewed / changed using the 3 buttons on the rear of the module. Press the middle button to display the current settings and then press either the left of right buttons to change the settings. Press the middle button again to exit the setting mode. The display address must match the setting in message soft and the mode must be set to STD.

Character Code Setup
This allows you to set up one or more (up to 24) character conversions where the PC character code does not match the code in the module or the module character does not appear on the PC keyboard. Click on 'Edit' to display the character conversion window. To add or change a conversion, first click on the character that the module will display. Then to add or change the conversion either double click the left mouse button or click the right button and select 'add/change' from the popup menu. This will display an entry box. Now type the key on the PC keyboard that you want the character to be mapped to and click OK. To delete an existing character conversion, either use the 'DEL' key or right click the mouse and select 'Delete' from the popup menu. All character conversions are stored and not lost when the program exits.

Single Message
Clicking the 'Single Message' button displays a new window that allows a single action / message to be sent directly to the display overwriting any data currently on the display. However, it does not affect any macros therefore the message sent meant as temporary and is lost when power is removed. It is particularly useful as a means to test that the module, settings and connections are OK. The action and message is not lost when the program exits.

Operation / Description of actions
Once the various settings are in place, your required message sequence can now be created. The sequence can contain up to 31 individual action / message / delays.
| Action | Description | Delay | Notes |
| Instant Write | Message is written to the display instantly. | Delay is actioned after writing to the display. | No message space padding is used. |
| >>Wipe>> | Message is written to the display in a left to right wipe action, overwriting the existing screen. | Delay is actioned after writing to the display. | If the message is less than the display width spaces are appended. 1 |
| <<Wipe<< | Message is written to the display in a right to left wipe action, overwriting the existing screen. | Delay is actioned after writing to the display. | If the message is less than the display width spaces are appended. 1 |
| Scroll<< | Message is scrolled in from the right. | Delay is actioned after writing to the display. | No message space padding is used. Maximum message length is 240 characters. |
| Scroll>> | Message is scrolled in from the left. | Delay is actioned after writing to the display. | No message space padding is used. Maximum message length is 240 characters. |
| <<Curtain>> | Message is written to the display in a curtain open effect, overwriting the existing screen. | Delay is actioned after writing to the display. | If the message is less than the display width spaces are appended. 1 |
| >>Curtain<< | Message is written to the display in a curtain close effect, overwriting the existing screen. | Delay is actioned after writing to the display. | If the message is less than the display width spaces are appended. 1 |
| Fade | Message fades up in brightness from minimum to maximum level. | Delay is actioned after writing to the display. | If the message is less than the display width spaces are appended. 1 |
| Dissolve | Message is displayed dot by dot giving a dissolve effect. | Delay is actioned after writing to the display. | If the message is less than the display width spaces are appended. 1 |
| Flash 5 times | The current screen is cleared and the display alternates between the message and a blank screen 5 times. | Instead of the delay being actioned after the message, the specified delay is used to control the flash rate. | If the message is less than the display width spaces are appended. 1 |
| Write 5x7 top 2 | Message is display in a 5x7 font in the top half of the display. 3 | Delay is actioned after writing to the display. | No message space padding is used. |
| Write 5x7 bottom 2 | Message is display in a 5x7 font in the bottom half of the display. 3 | Delay is actioned after writing to the display. | No message space padding is used. |
Notes:
1 Display width is 16 characters on the (E)GU96x8M-K612C5 and 21
characters on the (E)GU128x8T-K612C5 / (E)GU256x16M-K612C5.
2 Only applicable to (E)GU256x16M-K612C5 (MsgSoft256x16v5)
3 The default font size on the (E)GU256x16M-K612C5 is 10x14.
Program Display
This sends the current message sequence to the display and programs it into the module's macros. The display will stop any currently running macro and go blank. When programming has finished (this can take up to 10 seconds depending on the length of the sequence) the message sequence will automatically start running. The sequence will also start every time power is applied to the module. The total amount of space available in the display module for the message sequence is 824 bytes for the (E)GU96x8M-K612C5 and 1976 bytes for the (E)GU128x8T-K612C5 and (E)GU256x16M-K612C5. The amount of space used by the current sequence is shown in the bottom right of the main window.
Run from PC
Rather than programming the message sequence in to the display module it is possible to send and display the sequence in real time. 'Run from PC' can be used for this. In this case the message sequence stored in the module is not overwritten.
Menu Structure
| File | |
| New | Clears the current message sequence. |
| Open... | Opens up a dialog box allowing the user to browse and open an existing sequence file (*.vdm). |
| Save | Saves the current message sequence. If the sequence has never been saved the action is as SaveAs... |
| SaveAs... | Opens up a dialog box allowing the user to browse and save the current sequence to a file (ext = .vdm). |
| Exit | Exits the Message Soft program. |
|
Web |
|
| Noritake Itron Website | Launches your default web browser with the Noritake Itron homepage. |
| Message Sign Page | Launches your default web browser with the Noritake Itron message sign web page. |
| Help | |
| About | Displays a box describing the Message Soft program, version number and copyright notice. |